RexMesh¶
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class
subsurface.writer.to_rex.data_struct.
RexMesh
(name: str, vertex: numpy.ndarray, edges: numpy.ndarray, normals: Optional[numpy.ndarray] = array([], dtype=float64), texture: Optional[numpy.ndarray] = array([], dtype=float64), color: Optional[numpy.ndarray] = array([], dtype=float64), material_id: Optional[int] = array([], dtype=float64))[source]¶ Bases:
object
Data structure that can be converted to rex binary. Represent a Datatype Mesh
Attributes Summary
Attributes Documentation
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color
: Optional[numpy.ndarray] = array([], dtype=float64)¶
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color_ravel
¶
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material_id
: Optional[int] = array([], dtype=float64)¶
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n_color
¶
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n_triangles
¶
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n_vtx
¶
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normals
: Optional[numpy.ndarray] = array([], dtype=float64)¶
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texture
: Optional[numpy.ndarray] = array([], dtype=float64)¶
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tri_ravel
¶
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ver_ravel
¶
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